Agitato Arena
A downloadable game
Last updated 6/7/2024
Description:
Taking inspiration from the rhythmic gameplay of Crypt of the NecroDancer and the bite-sized levels of classic Flash games, Agitato Arena is a self-paced dungeon puzzler with a twist. Players can tap their individual inputs in, but are rewarded greater for maintaining a consistent beat. Each action between the player and the world will create unique noises that combine in a way that builds on the song, with tighter gameplay rewarding a more coherent performance!
Gameplay Loops:
- Players are given a preview of the level to plan how they may want to maneuver the environment before playing
- Upon starting a level, the player must tap their inputs in time with the music to move their way to the exit.
- Players will discover various traps and hazards that they need to avoid/interact with to make it through the level
- Clearing a level assigns a rank, where better ranks are granted for minimizing inputs and performing without breaking combo. Levels can be reset to attain higher ranks
Pre-play Precautions:
- Most collisions are working as expected, but there may be some unanticipated behavior as the game's tempo moves faster
- Levels can be restarted anytime with the R key (start/menu button for controller), and the game will return to the main menu using the escape key (select/share button for controller) during gameplay.
- There is not a way to save your progress/results, but the game will remember what level you are on if you return to the main menu!
Controls:
Keyboard: WASD/Arrow Keys for movement, Left/Right Shift for dashing, 'Z' or '/' to use an item, 'R' to reset a level, Esc to return to main menu
Controller: D-Pad for movement, RB/RT for dashing, LB/LT or Left Face Button to use an item, Start to reset a level, Select to return to main menu
Status | In development |
Author | Joshua Rosen |
Genre | Rhythm, Puzzle |
Tags | chiptune, Experimental, Pixel Art, rules-lite, Short, Singleplayer, Top-Down, Unity |
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